Here is Dusan's post from Tomb Raider Forums describing the new update to XNALara.
Update: version 7.2.5
Using the Scale textbox, scale of models can now be defined for axes X, Y and Z independently:
If only one scale value is provided, it is applied to all 3 axes:
Scale: 1.5
If three values are provided (separated by a space or a semicolon), they are applied to the corresponding axes:
Scale: -1 1 1
Scale: -1.0; 1.0; 1.0
This can be particularly useful for flipping a model along a particular axis using a negative scale (as in the example above).
That's it! Although we're not completely sure yet as to what it can do.
Meanwhile, an earlier update, Version 7.2, have these features:
- added new options to the Load Scene command, it is now possible to load various components of the scene separately (models, lights, camera etc.)
- some internal changes were made to speed up the process of creating mods (requested by XNAaraL)